

Ok, after you learn game rules - never repeat it as it is an exploit and will kill the pleasure of character growth, but for starters here is the trick: there is a small time gap between shop being officially locked and all goods, being removed from the tables and shelves.


From time to time you may meet enemies in such armor, but these would be already enemies, able to fight well, so - be careful. Then you may want to try these two armors:īoth can be found in different treasures, first can also be simply bought in armor trader. Your choice is levelling up repair skill - to get trait for the clothes, you repaired yourself, to be less noisy. Not like with hunting boots noise is much of an issue…įor continuing with “rogue-build” you may want to use brigandine but, it already makes you a bit noisy. Later you can replace them with - for less noise. Cost a lot, while weight 0.5 - you can collect them from killed enemies and sell. VERY common, again, can be obtained in the prologue. 's_gloves - your gloves for basically whole game, as a rogue.

Also, it is common thing on average bandits. is good headgear for the start - and you get it automatically by killing one of marauders on your tour from Talmberg to Skalitz in prologue. Is sold in Rattau armor trader - but is expensive for beginners. Looks good to act as average clothes during daylight, and gives you good stats for stealth at night. As for me, I prefer light armor for less noise and visibility in the perspective, for basically creating a “rogue-like” character, so I may say, I’m more or less competent in that part. Any idea where I can get some decent armor cloths etc early on?ĭepends on what build are you going to use. Thanks, I will look up that mod in a bit.
